-
Understanding The Complex Shoulder Girdle – The Rationale for Using Technology to Prevent Injury
For most people, when asked how one’s shoulders feel, the word that comes to mind is “tense.” The shoulders generally will rise around the ears if any form of stress or anxiety is present in the body.
-
Wearable Safety Technology: A Human-Centric Approach to Foster Loyalty and Reduce Turnover
Did you know that as many as 48% of workers are currently seeking or plan to seek a new job in the next three months? In recent years, researchers have found that staff retention rates are plummeting. Once you’ve found them, it is becoming more and more difficult to keep good people. In 2021, only 33% of workers said that they planned to stay in their current roles. A significant drop from the 47% who said the same in 2019.
-
Wearable Tech Reduces Musculoskeletal Injuries by 55%
Being actively safe at work is more effective when risks can be tracked, compared, shared, learning can be adapted into everyday behaviour and workers have the agency to manage their own musculoskeletal wellbeing. Toni-Louise Gianatti explains how wearable tech has been adopted by Travis Perkins Group PLC to provide a new, accepted, and proven method of assessment and training to decrease hazardous movements for their workers and reduce musculoskeletal injuries in BSS by 55%.
-
Wearables for Injury Prevention: Evidence of the Benefits of Short & Long-term Use
Proof of how leading companies around the globe are weaving wearables into their processes and gaining clear injury prevention metrics.
-
Wearables for Safety – Worker Acceptance, Union Buy-in & Data Security Measures
The broad adoption of wearables in the workplace is largely dependent on overcoming certain barriers. A study published in the Journal of the Human Factors and Ergonomics Society notes that these barriers include worker acceptance and privacy/confidentiality of data.
-
-
Why Safety Wearables Programs Fail & How We Fixed That
The barrier to the effectiveness of wearables lies in the name.